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(+1)

Cool idea! not really "loop"y, but it works
i would have made the transition between versions faster, it feels a bit annoying to have to wait to switch between them

Thanks for playing! And yeah, the idea was to develop the loop aspect a bit more within the story,  and through the Corruption system, (forcing the player to restart the entire game if it reached 100% sorta thing). Unfortunately I overestimated the time I had and ran out of time, so it become a very rough version. As for the transitions, I completely agree! I think a snappy transition, something like a screen wipe, would likely work better. I will make sure to add that once I get back to developing it

Thanks for the advice!