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(+1)

Art style is cute and the swinging mechanics scratch the difficult-to-control platformer itch.

I feel like there was a bit of a difficulty spike with the level going to the left and then all the way around back to the right. Even figuring out I could fly infinitely without a surface with some precise tongue grabbing wasn't enough to get a win.

I wish the best for my snake and its abnormally strong tongue grip!