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Very fun game! it is a really cool concept and i think you have executed it very well. There are some small polishes i would recommend like

  • Make the revive mechanic a bit more clear with either a progress bar, some particles or another indicater. And make it more clear when you have interrupted the revive. I tried reviving but i just did not understand why it did not work
  • When the attack circle is out of range, Instead of turning it red.1 Dont let the attack circle move past the max range.
  • Sometimes the health bar text is very hard to read. especially if the health bar is yellow. Maybe move it to the heart icon, or try a darker tint that contrasts better.

But you have done a great job and i really enjoyed it. Good work!

Thank you for the detailed feedback!

The time constraints made me prioritize core gameplay during the jam so I did not have time to polish teh revive and the health bars.
I actually did experiment with clamping the attack circle to a max range, but it felt clunky and decided not to waste more time on it. :D

Still, your suggestions are super helpful and I'm glad you enjoyed it! Thank you!