Wow, really unique! The mechanic where you can only shoot through the loop is very novel and interesting. I'd be nice to have a preview of what's on the other side of the loop so you don't get hit through it. This is a nitpicky, nerdy thing, but I wanted to point out, since the map loops on all sides of the square, the topology of this game is actually a torus, not a mobius strip ;) Anyway, this is a great entry, nice and simple with a good helping of polish.
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lol yeah when I was developing it it occurred to me that the topology was a torus, it just seemed a bit difficult to incorporate that idea into the rest of the game and I wasn't sure others would get the reference. Maybe I should have included some donut shaped enemies or something. Anyways, thanks for the review!