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(+1)

VERY impressed by the no-code node editor system although I found an exploit - more on that later. I like the graphics,  although the health bar should be smaller and directly above the virus to make clear what it is, at first I didn't notice it. Also the root of the tech tree should already be unlocked because I didn't notice (again '-_-) and I immediately tried to go to attack and defense and I couldn't get it and I assumed there was a bug (because I forgot to unlock the root -_-). But that didn't matter because I found an exploit to easily beat the game before I realized my mistake.

SPOILER + EPILEPTIC WARNING:

so the exploit is that it's possible to chain multiple paths. The simple example is to use the base node, an attack node and a defense node, and to connect all the combination of input/output. The result is a flashy unstoppable virus that spams attack and defense

Thank you so much for the detailed feedback, yeah all the points you bring up are very valid and i should've done them all from the skill tree root being unlocked to the players UI being more intuitive.

as for the no code editor, it seems i forgot to make it only possible for one output  connection per node :P thats a big slip up from my end, my bad, i do believe though if you just add some wait nodes on both ends of those two paths, it should fix the issue, but yeah thats for sure something to get fixed ASAP after the game jam.

Again, thank you so much for the amazing feedback and im glad you found the game impressive :D