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well "of this caliber" ... it's not a very impressing caliber ... obviously choosing a prebuilt engine is the most efficient choice if you want to make a game, but I casually code a game engine prototype when I have spare time so during game jam I "put my money where my mouth is" and use it ! It's the best way to stress test it and learn (the hard way) what is missing. Thanks for your kind words !

You're undermining your own skills, theres a lot of people who dont even dare to try to step into learning how to make stuff like this. So i believe its great, you're doing great, keep up the good work!