Thank you so much! The goal with the game was definitely to encourage players to take risks and carefully add more challenge for greater rewards, sort of a build-your-own-demise situation where knowing your limits is important, so I'm glad that you resonated with it and think that it has potential! Sorry if we weren't clear about what the kick upgrades do, we ran out of time before we could think of a solution to that ;_: But thanks for sharing your experience it makes us so happy to hear!