The art is nice and simple, and the soothing color palette really adds to the overall vibe. There’s a good amount of levels and solid variation between them, which keeps things interesting. The mechanics are clever and add a fun twist to the puzzles. The SFX fit well and complement the gameplay nicely.
One thing I think would improve the experience is having a clear goal for each level, like a target number of steps to complete it. This would help give players a better sense of whether they’ve found the most efficient solution for a particular puzzle.