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A jam submission

Endless EchoesView game page

Bound to the blade. Hunted by your past.
Submitted by Silver Alcid (@silveralcid) — 2 days, 16 hours before the deadline
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Endless Echoes's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#30042.9823.400
Narrative#37532.3682.700
Artwork#40562.9823.400
Enjoyment#60892.3682.700
Creativity#72402.3682.700

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game centers on a game mechanic and narrative loop. You are trapped in a cycle of resurrection, where each death creates a new version of yourself that becomes an enemy. The map structure, enemy behavior, and progression all work towards the theme.

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
Silver Alcid

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Comments

Submitted(+1)

Cool game with much potential

The animations transitions just need to be a little smoother

Also I managed to see a debug console 😆

Keep up the good work !

Developer(+1)

Thanks for trying it out!

Submitted(+1)

First off, congratulations on your first game jam as a solo dev. This is a very good-looking game with a beautiful soundtrack almost reminiscent (to me) of Expedition 33. The fact that you achieved this as a first-time dev and while dealing with a Unity crash is genuinely impressive. I think with a little bit more time you could have a very fun hack'n'slash on your hands!

Developer

Just listening to Expedition 33 right now and it’s beautiful. I really appreciate that great compliment, thank you so much, and thank you for playing!

Submitted(+1)

Fun idea! I was playing on my work computer (lol) so it was a little laggy on my end but I'm certain that's a fault of the hardware. Love the art! <3

Developer

Thanks for checking it out!

Submitted(+1)

Neat concept, great starting point! keep it up!

Developer

Thanks for checking it out!

Submitted(+1)

Hey Silver. I appreciate this is your first solo game jam dev and congratulations on getting a playable game submitted! Honestly, I had several last year that weren't even functional, so that's already an achievement.

I have a fair bit of feedback which I hope is constructive, should you want to take the project further.

I really like the concept of the loop here, both in terms of lore but also feeding back into the gameplay. Unfortunately, I didn't really experience that in the gameplay which is a shame, but the premise is good and ripe for further exploration.

The collision detection could be improved, as several of my attacks went through enemies. I appreciated the enemy knockback as visual feedback of a hit, but overall the 'weak' attack felt very underwhelming. It was also add that you could build up to a combo without hitting anything, and in fact, this was my main strat for the game.

I personally didn't use the dash at all. The keybind of F felt a bit awkward to me, but that is purely personal preference, however the game didn't seem to need it. Ironically, the endless loop of being reborn removed any threat of dying, so I never felt endangered enough to really care about dashing or focussing on what I was doing.

The health bar UI is also bugged and was basically invisible for most of the game. The only times it appeared correctly was when I stopped moving, or if I was in front of the back rocks.

If you decide to carry on with the game, I wish you the best of luck, and I hope you learnt a lot during this jam. Last year was my first and I was solo then, so I know of the struggles to reach the point of submission!

P.S. Your partner's artwork was awesome, and the sound was great too. I also appreciate the detail on the game's page too, and sorry to read that Unity did a Unity and curtailed your participation; I'd like to have seen how much difference one more day would have made!

Developer

Thanks for trying it out and dropping your thoughts! I got the game working at a basic mechanical level and then Unity crashed before I could make it a real game. I hope you enjoyed the vibe at least!

Submitted(+1)

Yep, I thought the vibe was great; it reminded me of Halls of Torment but with a cleaner, more modern art style (in my opinion, Halls of Torment is an excellent game, better than Brotato and probably even Vampire Survivors).

Best of luck with the ratings and I hope Unity lets you turn it into a full game, haha!

Submitted

In contrast to the other comments, the game runs fine for me, even in full screen (Chrome, RTX 3070)

Developer

Thanks for checking out the game and letting me know, I have a the same card and it works fine for me. I think optimization was just out of scope for the jam and me personally. Next time!

Submitted(+1)

Hey, I just noticed that the game is really laggy (basically unplayable) in the browser on fullscreen. It works just fine in the smaller window, though, so it could be because of my browser, too (Firefox 141 on CachyOS)

Otherwise, it looks really nice and I like the music :)

Developer(+1)

Thanks for playing! Another performance issue comment, damn. Time to figure out how to optimize things!

Submitted(+1)

Great 3D graphics, but it seems to come with the cost of requiring a beefy computer to run on browser.

Developer(+1)

Thanks for checking it out! I’m going to try my best to optimize it before time is up. This is my first time working with 3D, and you’re not the first to mention performance issues.

Developer

Hey everyone, just posting this early to start tracking my progress.

I plan to update this at the end of every day.

This is my first game jam as a solo dev, and I really want to document everything I’m doing so I can learn from it and see how things evolve over time.

What you’re seeing here is super early. It’s more of a rough sketch than even a rough draft. It’s technically playable, but it doesn’t represent the final vision at all. I’m just laying the foundation and figuring things out as I go.

This is also the first game I’m fully going all in on. Thanks for checking it out, and I appreciate any feedback.

Check out the game page for more info.