The take on the theme is already creative on its own, but what's even more impressive is how elegant some of the puzzles' solutions feel! It's all complimented by great presentation, so a good job all around :)
VDYO
Creator of
Recent community posts
First off, congratulations on your first game jam as a solo dev. This is a very good-looking game with a beautiful soundtrack almost reminiscent (to me) of Expedition 33. The fact that you achieved this as a first-time dev and while dealing with a Unity crash is genuinely impressive. I think with a little bit more time you could have a very fun hack'n'slash on your hands!
Fantastic presentation - both the aesthetic and the music were on point, and I appreciate the "fuck AI" sentiment in the game. Movement felt great, I love first person parkour! The circling mechanic could be a little more generous but I can't begin to imagine how annoying it must've been to code so I get it. Good job!
This is probably my best-rated game so far! It looks good, it sounds good (that *broop* sound when you complete a loop, niiice), and the gameplay is a lot of fun! If I had to give feedback for an eventual sequel / full-release, I would say 1) being able to pause the trucks while placing buildings & thinking would be super nice and 2) I'd recommend a monospace font for the HUD or making the HUD larger, so that it doesn't resize whenever the points count up (but that's honestly a nitpick and did not detract from the overall feel of the game at all). Great job!
I'm a sucker for a time loop game, and I'm a sucker for a visual novel, so it's a delight to see a game do both. With the understanding that it's a demo: I like that the premise is not explained until the first loop is "complete" (that makes it more compelling imo), and I couldn't hold back a grin when I saw the added "Check for a scar" at the start of the second loop. Overall a promising game I hope to see complete one day!



