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(+1)

I think the smartest thing this game does is giving you a limited resource to use for shooting, which means you can't just spam left click.

On the other hand, the level design is somewhat confusing, it's not clear where you can go and where you can't.

That's mb on the level design, I had a few issues with making levels too big or too small relative to the camera scale and some enemies are placed fairly haphazardly (I also barely playtested it). Thanks for feedback!