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(+4)

The environments in this are beautiful! Kudos to the art direction and level design. It was easy to get the hang of, and it felt really satisfying running ahead and dispatching enemies. One thing to consider if you decide to make a post-jam version would be adding a shorter tutorial level at the beginning, since I managed to escort the payload to the end but it still said I failed, and it wasn’t exactly clear why.

Great job to you all! This was really fun!

(1 edit) (+1)

That's cause no matter how hard you try you are doomed to repeat the loop forever, and also why you can't pause the game, as long as the program is open you can't escape the loop! (jk, but thank you so much for playing! We will absolutely look into that once we can edit the submission, thank you for your feedback and we are glad you enjoyed it!)

(+2)

On behalf of the Art Team, I’m really happy you enjoyed the visuals! Thank you for the constructive feedback, much appreciated. 

Thanks for playing!