Heyo, ( •̀ ω •́ )✧ I really really love the narrative! It's really amazing, and I love 4th wall breaks like that. Ah in the game, it would be best if you showed the button as disabled when the narrator was speaking. Or you could have it enabled, and the player could keep on clicking whilst the narrator is speaking, and the narrator could just straight up lose patience and would lock the button (disable it) since you weren't listening to his speech. Quirky little suggestion I know, but could make the game more interactive! Also, consider having short levels otherwise people won't stay long in your game (best to have plane game under a min, and the dune walking one not an eternity) , if it gets boring, unless you have a superinteractive narrator!