Hey, thank you so much for playing and sharing your experience. It really means a lot!
I'm currently working on a post-jam version where I’m adding things I didn’t have time for during the jam (like controller support, more dialogue, and interactions). In this version, the “stick” will glow after you interact with the dryad for the first time, so it’s easier to spot. The dryad will also give clearer guidance on what to do next.
I agree the pacing can feel a bit too slow at times. After the post-jam update, I’d love to develop a proper vertical slice that brings more momentum to the gameplay (like enemies that you need to fight and a lot of other ideas I've got in mind).
Thanks again for the kind words! Comments like yours really motivate me to keep pushing this project forward! 😊