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(+2)

The artist deserves a pay rise. Good game! But, the transitions are a bit slow, and gameplay seems to be: move forward, pick up shiny stuff, fight when you can, and die when you can’t. I don’t feel a strategic approach at all, I just survive when I can. Perhaps if there were more options to do, then this game would be one of the best, but that’s where it lacks.

Thank you for valuable feedback, after the jam end, we will try to make an update version that will be better one as you comment to be reference.