Yeah I agree - I considered using BitD-style ‘clocks’ and I considered making it a depth-crawl, but I couldn’t make it work in time. I think something like a ‘if the players do nothing’ timeline would be good - that’s what the d4 roll in the fens when changing location is for, but there maybe should have been one for the city. Also glad you like the art - was going for a 1970s style illustrated cover feel…