Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I like the idea of stealing attacks from enemies and having a definitive order of actions. That being said many combat encounters felt very slow and took a really long time to end in either a win or a loss. Good concept, and it reminds me a lot of autobattlers in a good way!