Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Oddly soothing to play. Kind of reminds me of a pachinko device or pinball. In terms of upgrade strategy, I couldn't really figure what is good to do. I tried all of the upgrades, but I found it hard for many of them to feel like an upgrade in terms of allowing me to score more points, or score points faster. Also, I placed one bumper quite poorly (I thought it might score points at first), and I couldn't figure out if I could remove or move it still. When I upgraded the tank, I was left with just The One Ring, and when i scored it nothing else spawned!

All in all, you have an interesting concept here! I think you have a good start to a solid idle/incremental game if you iron out the upgrade system, and maybe add some automation upgrades perhaps, and add some juicy score collecting animations. Turn this bowl of water into a bowl of dopamine!... and water!

Good job on your submission ! Good luck with the rating period!

(+1)

I am happy to hear that you played our game so much! Your points are absolutely valid and we really wanted to go into the "incremental" and maybe automation direction - but we ran into some major time consuming problems which lead to us not having time to properly polish. The broken second watertank and not being able to sell or move stuff after placing them are a result of that - also that it's difficult to to actually see benefits in the bumpers or spinners. Thanks for your clear feedback and nice words :)