An interesting way of getting around the complexities of climbing mechanics. Alas it's a bit too finnicky to really get anywhere. More focus should have gone to the tuning of the character rather than a sprawling world - I couldn't get beyond the first turn due to the digital movement and floaty physics. I liked the candid intro and the general vibe, I just couldn't ever find it relaxing. Also there's no quit function so I had to manually close the exe.
Viewing post in Orpheus's Climb jam comments
Hey, thank you for the feedback! In hindsight, I definitely should have probably focused more on the general gameplay. This was my first Game Jam, and my brain was pretty fried while making it lol. I’m glad you liked the intro and overall atmosphere, even if the mechanics didn’t quite land. Once again, thank you for your feedback and thoughts :)