Very cool game. The game is super vibey and I like the assets like the music/art. Overall gameplay was pretty fun as well. Only issues I found was that the sprint bar doesn't ever regenerate and that I can't really understand any of the dialogue at the start of the game. However I am not completely sure if that was just purposeful game design.
CeeSaw
Creator of
Recent community posts
Hey, thanks a lot for playing and leaving feedback! I’m glad you liked the voiceover, it was something that I had to add near the end of development due to some issues I was having with my NPC system. I appreciate your feedback on the music balance and the difficulty curve. I was aiming for that classic Foddian frustration, but I can see how it might’ve spiked a bit too early. I really appreciate you and your friend giving it a shot. Thanks again!
Hey, thank you for the feedback! In hindsight, I definitely should have probably focused more on the general gameplay. This was my first Game Jam, and my brain was pretty fried while making it lol. I’m glad you liked the intro and overall atmosphere, even if the mechanics didn’t quite land. Once again, thank you for your feedback and thoughts :)
A somewhat relaxing and short foddian game depending on how you treat it.
Despite the unfortunate end of your life, your transportation to hell has created some light within your dire situation. Use your head to climb and latch onto ledges that would otherwise be impossible to use, and climb up the circles of hell to reach your freedom.
This is my first Game Jam and game I've published. Thank you for checking my game out. Please feel free to give me feedback!
The controls are simple:
WASD to move
Space bar to jump
Mouse to move camera angle
Use the hatchet lodged in your head to hold on to ledges and edges
Gameplay to help you out:
Reach the end to see the message at the top :)

Seems like your page is quarantined for some reason