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The visual programming behind this was really well done. Are there native features in Godot you were using to accomplish this? I was impressed.

Nice work.

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Thank you so much! Godot has a node called GraphEdit, it gives you a grid that you can mess around with, however to make them functional like that, you gotta mess around with ports and how to configure them, overall it was a new learning curve i had to get over. Thank you again :D