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(+1)

The rally driving with guns mechanic is a lot of fun and the early PC aesthetic is charming. The handbrake and terrain interactions add great depth to the gameplay. The loop concept is clever, especially how you can make donuts to create your own loops. I did notice some performance hiccups after restarting, but overall it’s a solid experience with good potential. 

(+1)

The early PC game Death Rally inspired the shooting and driving feel I was going for!

Thank you for the feedback, I'm looking into some ways to deal with performance on my web builds, it looks like switching from GPU rendering particles to CPU might clean it up, I'll test a bit after the jam.

(+1)

In my game i also use GPU particles and it seems to slow down the game a tiny bit too, i think you could either lessen the amount of gpu particle nodes or opt for two different nodes one for web and one for exe's

either way it was a fun game. Good Job :D