Yeah, we were limited with our sprites a lot due to the perspective. I think the tank controls how they were are fine, however the visualization wasnt clear and readable, its feedback we heard often. But time constraints made it not possible to be fixed. We also got pretty used to it as devs. The delivery icons were also on our list, but again time was the limiting factor. Our main programmer also wanted to change the way they are displayed but time again....
Lots learned with this game. Thanks a lot for the detailed feedback.