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Cool game, It looks like a mix of rool the dice and loop theme. I really liked the music and sound effects.
Now I want to tell you some issues, and give you an idea of how to fix them (I apologize in advance ):

  • Numbers not readable 
    • Increase the resolution
    • pixel art isn't easier than hand-drawn, it's actually harder I think. And one of the hardest parts is scaling it up and setting the viewport etc. Sometimes try hand-drawn art!
  • Too much luck involved, looks like a gamble than a game
    •  Something I've figured out and game designers like to point out is that the players want control! Currently in this game the only control we have is spining and choosing prizes.  Make players decide on stuff a bit more.
      • For example, how about only allowing the player use some or one of the prizes, meaning after they see the spinning result, they choose what boost to do
      • Or maybe giving the player some more chance based on result of a skill based mini-game

Of course from these I don't mean that you should've and could've done this. Just a bit of inspiration.  And I'm completely unaware of how development process went for you. I might looks easy to someone, but It is made with lots of work and effort indeed. Great job buddy!

(+1)

thanks for the feedback, I really appreciate it. I’ll keep these in mind for the post jam version. i actually made a shop so you could reroll and add a bit of agency, but i had to cut it because of time constraints.