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(+1)

This is a very cute and meditative game!

The visuals, sounds and the overall feel of the game are very nice!

I spent some time figuring out how the character moves relative to the position in the loop. Luckily, it was a very good idea to create a starting area where you can touch the character without dodging obstacles.

I would like to have the ability to switch control modes. The current "relative" causes some problems. When there is a second reaction to dodging obstacles, for some reason I instinctively press the direction relative to the character. It would be nice to have a similar "tank" option, where there is only left and right to the character.

I really like the idea that you can push the bubble away from the obstacle. It is very clever! Bravo!