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I really enjoyed the creativity in this game, the way the text appears as you keep clicking makes it feel like someone is actually speaking to you. 

What really surprised me was when the screen suddenly went black after clicking toward one million. It genuinely gave me the feeling that my screen had turned off, which added a cool twist and built suspense. When the command lines began appearing afterward, I understood it was part of the game, and that twist the game. 

The command interface is also very creative. Personally, I’d love to see even more of those responses pop up if the player keeps clicking randomly. If the game could surprise the player with unexpected changes like before, it would make the experience even more fun and unpredictable.

That said, I did run into a few issues while playing, on mobile, once the commands start appearing, they go beyond the bottom of the screen after the 4th or 5th line. It would help a lot if the game auto-scrolled the text so that players can continue reading without missing anything.

Sound effects for clicks and some music could enhance the overall experience and feedback.

The black background fits the mood really well, but perhaps adding a faint visual element or effect in the background could elevate the atmosphere a bit more, just a small touch to keep things visually interesting.

Since it’s labeled a demo, I’m hoping  to see the full version with more mechanics and an expansion of the core concept.

One small thing, I couldn’t find a pause or exit button, especially on mobile. Adding one could improve usability for players who want to stop or exit. Overall, this game was nice.