Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

sure no problem!

Think of something like balatro where you need to get a score to beat the level. Maybe you've already thought of it, but when I played it felt like I didn't have to risk some maneuvers to get more coins. One other way you could do it is to create some objectives like "make a 4x loop", "pick up at least 3 passengers", etc.

If you don't wan to prevent the player progression, maybe just leave them as missions to earn stars on the level. Like, first level: 1. pick up 5 passengers; 2. make a triple loop;  3. get 100 coins. So if the player did just 2 and 3, they've beaten the level with 2 stars.

Did you get it now? (sorry, english is not my 1st language :p)