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Love myself some number go up gameplay, getting to the point where the combo no longer breaks was very satisfying. If I had to nitpick I'd say a little bit of an in-game explanation would have been nice (particularly for the boss rounds), but honestly this could work as a solid foundation for a fun little idle/roguelike. Very dope!

Thanks for playing! I definitely agree that boss rounds could have an explanation, I will take that into consideration in the future.