Really enjoyed the game! The pseudo 3D animation of the devil looks slick. "Catching" items was rewarding, strategic, and sometimes made me do face palm 🙈🤣
If you're going to expand on this (e.g. port to mobile) you could make players draw a pentagram symbol for increased effects. Or do extra bonuses if the loop they draw reminds number 6 three times in a row. Anyway, a solid basis, cool setting, and many fun ideas can be implemented on top!
Great work, team!
P.S. I'm no Unity dev but your zip archive contains folder "DeviLoop_BurstDebugInformation_DoNotShip" 🤣