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Great usage of known real world interactions to make the puzzles intuitive(mice running from the cat)! Art is definetely a strong point there, especially the main menu and the background, and I liked the music too. Also each puzzle was unique and mechanics were intoduced gradually which is a pig plus in my opinion. However movement felt off at times, for example if you hit a wall during a jump you immideately stop ascending and also checkpoints didn't work at times when trying to reset with R.