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(+1)

Wow, highest quality game I played on this jam so far! I like the idea of the core's size being the health indicator, so the game ease up a bit after each hit; altough it might make the game a bit too easy, when you down to 1 health the core is basically unhittably small

Wow that's very kind, thank you! I was considering turning the core's health into a UI element, but I definitely preferred this. It becoming so tiny is definitely making it easier to some degree. Maybe it should have a minimum size so it's still hittable