Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Well, lucky you it already does have separate parameters for each button! Check out the GPView example model included in the example models zip file

OH I never ended up using the included sample because I rigged a different asset to respond to the analog stick's x/y, I probably shouldn't have skipped the tutorial. 😅

I genuinely don't know how I didn't see the prompt at the bottom of the screen that said "Show extra parameters [TAB]" and now that I can see the individual buttons I can't wait to experiment with more!!