This indeed feels very familiar... Can't really put my finger on it...
Quite funny how it's almost the same game idea(and it also uses Godot... haha; btw another way to fix the font blurriness issue is when using an external one - double click it in the file system and turn up the oversampling). Here you control the rotations. I used to play "Fix the Factory" a TON as a child, both ideas are similar to it.
As it was already pointed out, the walls are a bit similar to the floor. While I didn't personally have issues differentiating the two, you can increase the difference between their brightness values. Quite nice as a game! Didn't manage to beat the last four levels, could spend more time in the future on them
"8 Commands, ∞ Possibilities!" The combinatorics in me wants to point out that the possibilities are actually 4^8=2^16=65536 which isn't exactly infinity, but yea. hihi