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This indeed feels very familiar... Can't really put my finger on it...
Quite funny how it's almost the same game idea(and it also uses Godot... haha; btw another way to fix the font blurriness issue is when using an external one - double click it in the file system and turn up the oversampling). Here you control the rotations. I used to play "Fix the Factory" a TON as a child, both ideas are similar to it.

As it was already pointed out, the walls are a bit similar to the floor. While I didn't personally have issues differentiating the two, you can increase the difference between their brightness values. Quite nice as a game! Didn't manage to beat the last four levels, could spend more time in the future on them 

"8 Commands, ∞ Possibilities!" The combinatorics in me wants to point out that the possibilities are actually 4^8=2^16=65536 which isn't exactly infinity, but yea. hihi

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Too bad Real Life is getting in the way. I still gotta finish your game.
Will message you later if I can't get past 13. Hit me up if you need hints for our bigger levels. I'm trying to resolve two of them because I created them in a delirious state and can't solve them without looking up the answer.

Finally - I did the same math when we put up the description text, but 64K possibilities doesn't sound as fun.