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(1 edit)

edit: after trying to run it again it started using my gpu now rather than cpu, and it seems the game was just really bugged when i tried playing it the first time

game is decent, rotation is very wonky and some items are really hard to scan and i really liked having to balance scanning and playing the mobile game

i don't know what engine was used to make this game but i'd blame the engine (and not the developer) on the bugs i encountered while playing it, first time i played it the customer would just stare at me even after the items were scanned, i assume this is unreal engine? there's some weird ai upscaling going on that's not using computer resources correctly

original post:

i couldn't really play the game, really cpu intensive while completely not using my gpu, due to the weather temprature i can not let my cpu on 100% for too long since its one of those cpus that get hot really quickly so i tried to play it as quick as i could

i did not understand how to take money from the customers and just kept flipping the two coins on the desk.

the game isn't bad at all as a concept its great, but i couldn't really experience it properly and without a tutorial so i was completely lost.

(+1)

Hi thanks for your feedbacks!

The game was made on Unreal Engine yes. We're still noobies developper so it's really great to have this kind of feedback, thank you very much!! I'll try to look into it. We encountered some bugs from time to time but couldn't figure it out where they were coming from so we left them.
But I'm happy to hear that you managed to play our game and enjoyed it! :)