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36 chambers clears for my first try. A very amazing job with the pixel art, feedbacks. The gameplay is very satsifying. Trying to hit multiple enemies at the same time is very pleasant. I think you could add some sound accelerating or a tiny gauge to help the player understand how much the weapon is charged. I think a music a bit more catchy would have made the experience even more wonderful. But that's clearly an excellent game for this gamejam. Congrats :)

Thanks, yeah a small charge indicator of some sort is a nice touch!