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When it was written at the beginning of the game that this was a special Unreal world, I did not attach any importance to this. but it was quickly proved to me by a huge head, which then also began to shout at me!

It seems to me that the starting cycle time should be longer, because even taking into account the increase in parts, you need to restart the entire cycle after one unsuccessful jump. But it VERY CLEARLY conveys the feeling of being stuck in a time loop. I also definitely saw some unfinished locations with big inscriptions on the walls.

Overall, I liked it, but this game really needs polishing.

Hey, I'm glad you liked the writing and ludonarrative, the big head was fun to make. Also, yeah the game could do with some polishing - we do plan on working on an updated version, some of those area's were done only an hour or so before the game was publsihed hehe.  Thank you for the input (⁀ᗢ⁀).