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I was really enjoying the whole vibe and game but it isn't clear what is an anomaly and what isn't. Why aren't different coloured chairs, or appearing/missing grab handles classed as an anomaly? 

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thanks for playing! yeah, a super valid point, and we suffered from a lack of tutorial. the initial idea was that every train car would be unique in its own way, and that anomalies are spooky variations of any of these train cars. so then the game loop would require you to remember not just one train car in the train, but all of them.

in the end we didn't have time to make the train cars too unique (would require a LOT more art assets), so we settled with chair colors and handlebars as ways to differentiate the cars. but then i totally get how those could get misconstrued as anomalies. i think if we did make the cars different enough, this wouldn't be that much of an issue, but i could stand corrected.

Ah yeah that all makes a lot of sense, thanks for clarifying. I'll drop back into the game and play again now I have that knowledge :)

Yay! Armed with that knowledge (and a re-read of the instructions :) ) I played through it to the end. Great job, I feel pretty inspired to try a game like this myself!

thanks for retrying! would love to try out what you make :)

Please do! https://itch.io/jam/gmtk-2025/rate/3766092