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(+1)

I like the idea and the execution, the seasons create a nice flow. Although in later years it got quite repetitive with most of the time spent either spamming workers from one task to another or micro-managing the crops to plant them as soon as they are harvested. But I presume that, if time permitted, those issue would have been resolved.

I got to year 14 only because the fight lasted until the spring, before I ran out of wood for repairs. So I didn't beat year 13, but at least I got the first place on the leaderboard ;p (at least for now)

(+2)

thank you for playing and giving feedback!

I would have loved more time to playtest and fix these issues, by adding upgrades to allow you to unassign all villagers from a role in one click, and assign all idle villagers to a role in one click too, and also allow your villagers to auto replant seeds on harvesting, I'm hoping to do a post jam update to fix these issues and adjust the difficulty curve too :)

well done for getting the new world record!!