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(+1)

Hi!

Nice little game, I like the take on the theme and playing a boa constrictor kinds of reminded me playing Carrion, and playing the monster in a game always feel cool to me.

It took me some time understanding how things work, despite reading the tutorials, but after eating my first preys, it was cool navigating in the game, avoiding the hunters before eating them, etc. I feel like I would have enjoyed a bit more feedback (like audio and VFX) when eating preys, to really make me feel like a deadly snake. I like that you put work on tutorial and level design, it makes the game enjoyable to play too, like you're not just lost into a game not knowing what you have to do.

Anyway, I enjoyed playing the game! Congrats for making it :)

(+1)

Thanks for the thoughtful comment!

The Carrion comparison is interesting, I guess I was going for something like that, but to make you feel a little more vulnerable (hence the hunters/stealth mechanics)
I really wish I could've made everything I wanted to do work flawlessly, and yes sadly there is no audio and barely any VFX. This was the first time I sole dev-ed for a jam and really took it serious, but next time I want to work in a team again :)
I was so busy with the mechanics I had to make the level during the last 2 hours before the deadline (really bad idea btw) and that's the moment most things broke haha.

I'll go check out your game in a bit!