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(+1)

Thanks for playing! I'm glad you liked it, and thanks for the feedback.
During the jam, I just went with the easiest solution to prioritize objects whose center is closer to the mouse. Post jam, I would change this to be based on distance to the selection box edge, and I would actually make use of the layering system I programmed in but didn't get to use...

(+1)

Yeah understandable, jams don't leave very much time for making lots of complex systems...