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(+2)

This is a stupidly enjoyable game! Reminds me of a lot of high-quality flash games I would play when I was younger. Visuals are great - I love how tactile and weighty everything feels in lieu of the polish aimed at these particular areas. I also love the naturally evolving chaos that emerges from the systems you've built being pushed further with more cars. There's something I really appreciate about simple mechanics that allow for complexity down the line.

It might be nice if you had access to more movement options as the car. At a certain point (for me about 1km) where it got so chaotic that it felt nearly impossible to actually dodge all the traffic with my available tools. Something like a rechargeable side dash (or something more car-appropriate) could be an interesting way to deliver depth to the existing gameplay loop. Another minor addition would be to give the road a visual overhaul to put it in line with how pretty the cars look - it looks a little drab right now!

Overall though amazing job!

Thank you for the kind words, in-depth analysis, and suggestions! It's something to keep in mind for implementation over the next two weeks.