I managed to beat the 5 levels. An interesting concept, but the execution could use some work. The core was always something along the lines of face-and-shoot, and I’d be curious to see what other kinds of puzzles could come out of this framework. Maybe having a constant number that we can set among our input signals could allow us to use comparisons more deliberately, and open up design possibilities. I’ve enjoyed the introduction quite a bit too. Well done!