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Really nice idea, I like where this is going! I feel that the gameplay depends a bit too much on luck (especially if you have the devil's coin), so maybe having artifacts like the devils/golden dice and the glue more often can help with this. I also think the UI can be tinkered with a bit, e.g. it often happened that the map appeared outside of the screen, so I had to drag it to see it, which was disconcerting at first. The tool-tips for the tiles would also appear even when the Shop was open, which made it a bit tricky to get out of the shop at times (since the tooltips for the tiles would appear over the buttons of the shop). And I think that on the second level, I became immune to damage for some reason? (Played the html-version on Chromium, if that helps track down the bugs ;). I hope you don't mind me pointing out those things, but I think this game has a lot of potentially and I would love to see a more polished/fleshed-out version!

Thank you for all of the kind words! You were right on target with the artifacts idea. The initial idea was that you could also place tiles on the board to impact your next loops. That way, the luck factor goes down as you loop around the board. Since we ran out of time, all we were left with was the insane luck. Thanks again for playing.