For me, the game was lacking tutorial and clear direction. And the fonts were kinda hard to see. Anyways, keep up the good work!
Viewing post in Pre-Disaster jam comments
Thanks! I didn't have much time to implement a tutorial. I hoped the opening text was enough to give direction, and that the rest would come through player experimentation. Might make some sort of YouTube walkthrough, at least for the opening to give some form of direction. I realized only after submitting that it feels like a level for the middle of a game rather than a 1st level.