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Thanks! 🥰 Hehe yeah, the controls take a hot minute :).

20 levels is actually on the low side in this game mechanics’ potential! Turns out there’s a * lot * of edge cases in the mechanics that can cause all sorts of weird behavior - and the levels here do their best to explore them, but in this game jam we’re barely scratching the surface of what’s possible!

Just as an example (writing in ROT13 because spoilers):

Vg vf cbffvoyr gb znxr n pbasvthengvba va juvpu n zbir ybbxf yrtny, ohg nsgre znxvat vg, lbhe “Yratgu Yrsg” one orpbzrf artngvir! Guvf vf vzcyrzragrq, naq cbffvoyr va bar bs gur yriryf (rira vs whfg sbe n yvggyr ovg). Abar bs gur yriryf erdhver lbh qb guvf va beqre gb fbyir gurz, gubhtu.

All puzzles were designed by @iDragon76, and both of us enjoy playing difficult puzzle games, so our game caters mostly to that audience. :)