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(+2)

This game wastes no time in establishing a simple concept that's backed by a really tight, consistent artstyle that always makes it clear what you're doing and where you should be going. I loved all the set pieces like the chimney, the trampoline, the slippery rocks, and vertical cave section. Yes they were all cool, but more importantly they blended in perfectly with the core gameplay and were just flat out fun.

As others have said, a control tutorial would have been nice, but once you get the hang of movement I think Pullulate really shows off the devs' knack for level design and difficulty curves.

Can't pronounce the title for the life of me, but I thought the game was excellent. Thanks for dev-ing.

(+2)

Thank you haha! Glad you liked the artstyle and its so great to hear that you had fun!