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Outer Wilds still stands as my favorite game of all time, and this is an excellent tribute to it!

My biggest "issue" is that I'm not sure if there was a hint to the location of the "Hidden Temple" (mentioned early enough that I don't think it's a significant spoiler to say that it exists), but I ended up stumbling into it pretty quick just wandering around the map and noticing some geometry at night. 

Also, it would be nice if time froze while reading as it does in Outer Wilds - definitely had a few times where I got pushed off of a message I was halfway done translating :P

Otherwise, the rest of everything was very neatly foreshadowed and I loved the little character details and relationships scattered in the messages around the world - definitely adds to the life of the world similar to the game that inspired yours! Excellent work all around, had a lot of fun solving the world puzzles here, and definitely got the vibes of my favorite game, all in one bite-sized experience. Great stuff!

Thank you a lot for playing!

There was not a real clue about the hidden temple (i should have named it the Outer Temple.... why didn't i thought of that befooore) (other than the message mentionning it was here) because i felt like the message was inciting enough to explore, and the map wasn't as big as OW"s. 

The time freezing wasn't a problem for me while testing because i didn't read the texts lol, but i wasn't an issue i got feedback on unfortunately, but i understand this can be annoying, and i actually stambled upon it more than one time testing for another thing lol. Thank you for your feedback i'll see if i fix this lol.

I really like the feeling of past life we can have while playing Outer Wilds and i wanted to try this as well! i'm no designer, just a full end developper lol, and i think this jam (with the help of OW lol) teached me that a game does not need a lot of mechanics to be fun, and frankly, i had more trouble creating the map and everything than coding lol