Hey, first of all I am super thankful for your work and I loved the game! Only thing I didn't do is kill Onyxia. Yet.
I have some feedbacks about the game (which I loved):
- I think auto attack damage is a little inconsistent (sometimes I hit for 100, other times for 400) this is especially prominent in the earlier levels
- Cooldown is sometimes missing from enemy mobs, like at level 10 one SW guard kicked me 4 times in a row, permanently locking me into stun, this is also with heals a lot of times
- Execute has a pretty low hit rate (I think from 10 times, at least 3 or 4 misses)
- There are times when I shield block and the enemies crit through it. Maybe this is how it's supposed to work, but I was a little bit baffled when I had that on and it didn't proc, they just crit through it.
- Deep wounds doesn't really work properly, at later levels it seems to be more reliable, but in early levels it's pretty random. I think auto attacks almost always apply it, when it crits, but skills, not really
- Quilboars are pretty unbalanced IMO, at level 17 I even had a hard time killing the level 15 ones. Level 17s seem impossible to beat. (Had to exploit the save - load skip for that part, sorry)
- Onyxia seems unbeatable really (maybe a skill issue)
- If you kill princess and die (I tried to kill the guard after that and released at the spirit healer) I didn't know how to proceed, until I realized later you need to go back with to boat to further go with the story.
- I am really curious about the room after Edwin Van Cleef as I think Cookie should be there, really excited what you are planning there
Really hope you are continuing the project! Absolutely marvelous work, I loved every bit of it. THANK YOU!!!!