I like the atmosphere of this game, the music, color palette, bg/character design and the mechanic work really well together. I got softlocked by accidentally clicking die on a ledge and I couldn't right click to remove to totem so I stopped playing, but I think this game has a really good core and, if polished a bit more, could be a lot of fun!
It would be really nice if you can drop by and checkout my team's entry for the jam here: