Felt very slow to me, but I hadn't realized what the speed dial actually did for a while. Even past that, the gameplay admittedly feels kind of shallow with everything revolving around the same few basic cards, and only being able to attack two times a turn at most (strike + rewind) made fights take a while even with the speed-up. Good art with some fun ideas- if you want to do anything with it after the game jam, it could make for a pretty good deckbuilder. Some SFX would go a long way, also.