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Felt very slow to me, but I hadn't realized what the speed dial actually did for a while. Even past that, the gameplay admittedly feels kind of shallow with everything revolving around the same few basic cards, and only being able to attack two times a turn at most (strike + rewind) made fights take a while even with the speed-up. Good art with some fun ideas- if you want to do anything with it after the game jam, it could make for a pretty good deckbuilder. Some SFX would go a long way, also.

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Hey thanks for trying it out and leaving the feedback!! Yes you are absolute right about the potentials of growing the card deck content. This is our plan as well! We plan to revisit the design, add more cards and a lot of contents after this!